Panic Room

Another example of what’s possible with Papervision 3.

This demo handles 66 points and 55 polys, tesselated into 260 triangles.

Performance wise, on my machine I’m getting around 3,000 textured non-lit triangles per second. Same figure as the Sega Dreamcast. As a reference, PS2 is capable of 3-6 million polys per second (under “real” conditions).

Inspired by Depeche Mode’s Touring the Angel visuals.

Press [Shift] to see the triangles

The first commercial project featuring this is under development at Outside Line. Can’t wait to see it finished!

2 Responses to “Panic Room”

  1. If you love something… « Noventaynueve Says:

    [...] Papervision is a high performance 3D engine for Flash 8, whose latest version powered Robbie’s Rudebox site and the much popular Room and Box demos. [...]

  2. Papervision3D « ……………………. touch of salt ………… Says:

    [...] Robbie William’s Rudebox site, Room demo, Pioneer, or see further examples at the Papervision3D [...]

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s


Follow

Get every new post delivered to your Inbox.